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Used Container

Container created in a modular way.
I wanted doors to be mobile once the accessories were placed in a video game engine. So I created doors independently of the container. The challenge was to get a uniform texture between each parts of the container once it was assembled.
Modelised on Autodesk Maya, textured on Substance Painter and finally presented in Unreal Engine and Marmoset Toolbag.
The assembled low poly asset is composed of 42K Tris complete with 8K texture size maps for the container and 2048 for doors.
Overall I am really Happy with the final outcome and really enjoyed making this asset. Really hope you like it too !
I was inspired by a lot of worn and rusted containers.
I enjoyed creating this asset and I am very satisfied with the final result ! I really hope you like it too !