To create this asset, I modeled it on Zbrush and Autodesk Maya, then I textured it on Substance Painter. I finally presented it with Adobe Photoshop from screenshots from the interfaces of Substance Painter, ZBrush and Maya Autodesk.
The final low poly asset is composed of 2604 Tris complete with 2048 texture size maps.
I was inspired by a lot of runes, as well as the Theban alphabet.
Overall, I am really satisfied with the final result and I really enjoyed creating this asset. I really hope you like it too !